Metal Gear Solid: Snake Eater 3D

Metal Gear Solid: Snake Eater 3D

M Shooter Released
IGDB Score
86/100
Released: Feb 21, 2012
Developer: Kojima Productions
Publisher: Konami

Metal Gear Solid: Snake Eater 3D is a stealth action game for the Nintendo 3DS. It is a re-release of Metal Gear Solid 3: Snake Eater. The game was released on February 21, 2012 in North America and on March 8, 2012 in Japan and Europe. It is also the first Metal Gear game released on a Nintendo-developed portable system since Metal Gear: Ghost Babel back in 2000. A digital download version was released in Japan via the Nintendo eShop function on the Nintendo 3DS on December 16, 2014, exactly a decade after the initial release of the original title. The download includes a Snake Eater theme, which includes a FOX logo wallpaper, the theme song for the game, cursor sound effects from the Metal Gear series, and folders modelled after the cardboard boxes from the series. The digital download for the game itself and the 3DS theme were later released in Europe and North America on December 18, with the game costing $19.99. A patch was released a day later to fix a glitch in the WIG area that caused the game to freeze and corrupt save data when using the Circle Pad Pro.

Trailer
Content Warnings
Blood Blood and Gore Sexual Themes Strong Language
Tags
Artificial Intelligence Military Torture Satire Conspiracy Anti-Hero Espionage 1960s assassin astronaut betrayal breaking the fourth wall depression femme fatale heroic sacrifice horse mad scientist mercenary murder political thriller propaganda reluctant hero bats new protagonist in sequel innocent people die explosion lgbtq+ mech rivaling factions a.i. companion not-so-bad guys branching storyline british accent war veterans polygonal 3d plot twist ambient music backtracking boss fight bromance fox alternate costumes female antagonist androgyny contextual controller rumble quick time event cliffhanger tragic hero resistance secret history prequel villain turned good tragic villain hero turned evil post-credits plot twist anti-villain behind the waterfall secret past reversible cover art hiding over the shoulder motion blur destructible environment stereoscopic 3d audio logs changing sides weapon modification circle pad pro support realism time paradox dark past disc streaming motion capture animation in-engine cinematic stealth camouflage gamescom 2011 falling sequence cutscene menu verticality tokyo game show 2011 hide and seek animal weaponry optional lore multiple gameplay perspectives cover system close quarters combat pacifist playthrough gameplay twist active stealth tape recorder waking up captured