Sorcerian

Sorcerian

RPG Released adventure role-playing (rpg) puzzle platform
Platforms:
DOS iOS MSX2 PC PC-8800 Series PC-9800 Series Sega Mega Drive/Genesis Sharp X1 TurboGrafx-16/PC Engine Wii
Released: Dec 20, 1987
Developer: Nihon Falcom
Publisher: Sierra Entertainment

Sorcerian is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enemies and perform tasks within the given levels to clear each scenario, before moving onto another scenario of their choice. The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison. The party members follow behind in a manner similar to the Options in the arcade shooter Gradius (1985). Sorcerian also employs class-based puzzles, such as using a high-strength character to force open doors. All the characters have a default starting age of 16. Each time a player begins a new scenario, a year passes by, while additional time passes by in towns as a character goes through training or enchants items. The characters age at different rates depending on their race, with humans reaching old age at 60, dwarves at 100, and elves at 200. Upon reaching old age, for every year that passes, a character can die permanently at a random time. There is also an “Advance Time” to speed up the flow of time. Another new feature of Sorcerian was its episodic format that extended across various expansion packs. Besides the default fifteen scenarios that come with the game, there were a number of additional scenario packs released. The aging system was created with the additional scenario packs in mind.

Trailer
Tags
Magic Medieval Rock Music character growth construction corruption death dwarves elves exploration good vs evil merchants multiple protagonists murder training anime leveling up party system non-player character new protagonist in sequel attributes multiple endings real-time combat virtual console stat tracking in-game map editor moral decisions branching storyline wii virtual console silent protagonist save point ambient music grinding day/night cycle boss fight upgradeable weapons original soundtrack release treasure chest side quests new game plus j-pop shopping optional boss retroactive achievements cliffhanger on-the-fly character switching action-adventure level selection heavy metal character select screen side-scrolling kill quest questing collectibles item combination character creation commerce persistent world damage over time fetch quests pick your gender non-linear storytelling optional objective loot gathering customizable characters metroidvania spellcaster age progression 8-bit challenges user generated content customization trainer power leveling heal over time